Thursday, March 6, 2008
PhotoShelter adds Flickr import tool
A new tool from PhotoShelter lets you import images from a Flickr account to your PhotoShelter Personal Archive.(Credit: PhotoShelter)
Barely a week goes by when I don't see a story about someone's photo being stolen from Flickr. I guess I'm not the only one, because PhotoShelter today announced that they've added a tool to their customers' Personal Archive accounts that lets them import images from, or export images to, a Flickr Pro-level account. Ultimately, it's a pretty slick way for the company to capitalize on the fact that PhotoShelter's Personal Archive provides a more secure environment for photographers, since it doesn't allow unauthorized viewing or downloads, though photographers can set selected galleries as public if they want to allow non-password-protected viewing. Plus, PhotoShelter's system includes an e-commerce engine, so you can set prices and sell your images.
The new tool also preserves any keywords or descriptions previously added in Flickr, and since PhotoShelter's system automatically recognizes EXIF data you shouldn't lose anything in the transfer, except the possibility of your image becoming the unwitting star of an international ad campaign without proper compensation. The tool also lets you transfer images from a Personal Archive account to a Flickr account in case you want to take advantage of that service's photo sharing capabilities. If you use both services, this new tool gives you a nifty way to add watermarks to your Flickr photos, since PhotoShelter's system has a tool to do just that. Isn't it great when two photo sharing services find a way to play nicely together?
Sprint adds Web component to its voice-to-text service
Sprin Nextel today announced an interesting new service that's designed for people with hearing impairments. Sprint
CD 'Ripserver': The pack rat's worst enemy
(Credit: BornRich)
There are some people who just can't bear to part with musty old vinyl albums, let alone their CD collections. As a result, they often rely on the excuse that it's just too much trouble to convert them into MP3 files and store them (though we know the real reason). So to help them through their recovery, something like the "Ripserver" may be in order.
There are some people who just can't bear to part with musty old vinyl albums, let alone their CD collections. As a result, they often rely on the excuse that it's just too much trouble to convert them into MP3 files and store them (though we know the real reason). So to help them through their recovery, something like the "Ripserver" may be in order.
Wednesday, March 5, 2008
Photos: Electric cars at the Geneva auto show
Click the image to access the full gallery(Credit: CNET Networks)
The Chevy Volt and the Telsa Roadster might be getting all the press in the States, but in Europe there are a few more contenders in the electric-car market. Check out our roundup of the, ahem, current crop of new electric cars at the 2008 Geneva auto show.
CLICK HERE FOR OUR COVERAGE OF THE 2008 GENEVA AUTO SHOW.
Free SXSW 2008 playlist
Paramore - one of the 1,600 bands playing SXSW this year.
Whether you're going to Austin, Texas, next week or not, it's always good to update your music collection with bands appearing at the annual South by Southwest music conference and festival. There are a few big names like R.E.M., Paramore and Talib Kweli playing this year, but this isn't Lollapalooza (or Austin City Limits for that matter). SXSW is all about discovering new music, and with more than 1,600 bands booked this year, you may need a bigger iPod.
To see a list of bands that we're excited about this year, check out our SXSW 2008 Pre-Party feature, and stay tuned to our Best of SXSW after the event. Listen to the free playlist below, and let's get this party started!
Photos: John Cooper Works Minis
Click the image to access the full gallery.(Credit: CNET Networks)
John Cooper has been a name that makes the hearts of Mini enthusiasts beat a little quicker for more than a generation. At this year's Geneva auto show, the two most recent Mini Cooper models--the Mini Cooper and the Mini Cooper Clubman--get the full John Cooper Works treatment, complete with new engines and a lots of race-inspired trim. Check out our photo gallery.
CLICK HERE FOR OUR COVERAGE OF THE 2008 GENEVA AUTO SHOW.
Rumors of Facebook music service bubbling again
This post was updated at 6:49 a.m. Pacific time to add comment from Facebook.
Facebook may be getting closer to launching a music service that competes with Apple's iTunes, the Financial Times reported Wednesday.
Sources told the publication that Facebook has been approaching major record labels about licensing deals so that it can sell music through its Web site.
It's a long-standing rumor that has once again floated to the surface of social-media chatter.
Music sales would provide Facebook with an alternative revenue stream--the site currently relies on advertising, which many have said is precarious for a social network--and would additionally help it compete with bigger rival MySpace.com, which has a service called MySpace Music in the works and has the big-media backing of parent company News Corp. to give it an extra push in the entertainment industry. For the labels, selling music on already-popular social-networking sites is a way to tap into a youth market that has been abandoning CDs.
But it wouldn't necessarily be a good thing for companies that have built music-related applications on Facebook's developer platform. Some of them, like iLike, Imeem, and CBS Interactive's Last.fm, have ad-supported streaming or paid downloads already tied into those developer applications and it's unclear what would happen if Facebook creates an in-house competitor.
The Financial Times article suggests that like MySpace Music, the shadowy Facebook music initiative would likely offer both streaming music and downloads. "While details remain vague, record executives said that they expected a service would offer consumers free streams of music, supported by advertising, as well as the ability to pay for downloads in MP3 format, which can be played on any device," the Financial Times article stated.
The logo for the 'Music on Facebook' page. But right now, it offers artist resources for 'fan page' creation, not streaming music or downloads.
But this all might take awhile. "Facebook Music" is something that has been talked about for months and so far has borne no fruit. Back in October, AllFacebook blogger Nick O'Neill said that he was familiar with someone interviewing for the position as head of Facebook's "music division" and that the social network was already in negotiations with record labels.
But rumors of a full-out Facebook music service grew muddled with early reports about the site's "fan pages," which Facebook encourages bands and artists to create as promotional tools. A Wired blog report about Warner Bros. looking for a Facebook application developer likely dealt with the creation of fan pages and surrounding applications, not an iTunes-like music service as blogger Eliot van Buskirk speculated.
Facebook's "fan pages" launched in November as part of the company's new social advertising strategy. Since then, the company has created "Facebook Music" and "Facebook Film" hubs to promote the creation of those fan pages and offer tools to musicians and filmmakers who want to build a presence on Facebook. And at this month's South by Southwest Festival in Austin, Texas, Facebook will be throwing parties and developer events not only at the geek-saturated South by Southwest Interactive division but also for the indie confab's music and film festivals.
Facebook representatives have stressed that the music and film pages are strictly tied to the fan pages, not any kind of upcoming commerce.
"Facebook did not launch any new music or film products in recent weeks," the company said in a statement responding to a request for comment. Facebook "created informational pages called 'Music on Facebook' and 'Film on Facebook' as guides and resources for musicians, bands and filmmakers wanting to create their own Facebook Pages. The ability for musicians, bands and filmmakers to create Facebook Pages has been available since the launch of the Facebook Pages product on Nov. 6."
The company also highlighted the fact that it does not have a partnership or formal agreement with iTunes and that any links between Facebook and iTunes are on behalf of developers who have integrated them into their third-party applications.
Clearly, Facebook wants to make a play for pop culture, but these latest rumors about big agreements with the record labels aren't much more substantial than the ones we read five months ago.
LG's Flatron monitor: Super-high contrast?
(Credit: Crave UK)
The tech stork just dropped off LG's new 19-inch L197WH monitor, which the company claims has a contrast ratio of 10,000:1. That's a pretty spectacular number given the highest we've seen previously came from LG's 5,000:1 L226WTQ.
The extra 5,000 points is the result of LG's "f-Engine" image processing system. Apparently it's utterly brilliant at making blacks blacker and whites whiter--like Daz washing powder, but in monitor form. Other specs include a 2ms response time, 300cd/m2 brightness, 1,440x900-pixel native resolution and 170-degree viewing angle.
We've been testing one all morning, and we don't believe the hype. Ultimately it doesn't appear to provide much benefit over the L226WTQ. It might be twice as good to a spectrographic encephalograph doohickey, but to our puny human eyes the perceived contrast is about the same as most modern displays.
That's not to say it's bad. Quite the opposite, in fact. Blacks are very black, whites are very white, and there's none of the faded, washed out effect you get in some low-end screens. Plus it does all this without the use of a reflective coating on the panel, so it deserves a pat on the back.
The monitor itself is very attractive--the bezel is thin, and it has a dual-hinge system that allows you to adjust the height and angle of the screen. You can buy one now for 168 pounds (about $335).
(Source: Crave UK)
The tech stork just dropped off LG's new 19-inch L197WH monitor, which the company claims has a contrast ratio of 10,000:1. That's a pretty spectacular number given the highest we've seen previously came from LG's 5,000:1 L226WTQ.
The extra 5,000 points is the result of LG's "f-Engine" image processing system. Apparently it's utterly brilliant at making blacks blacker and whites whiter--like Daz washing powder, but in monitor form. Other specs include a 2ms response time, 300cd/m2 brightness, 1,440x900-pixel native resolution and 170-degree viewing angle.
We've been testing one all morning, and we don't believe the hype. Ultimately it doesn't appear to provide much benefit over the L226WTQ. It might be twice as good to a spectrographic encephalograph doohickey, but to our puny human eyes the perceived contrast is about the same as most modern displays.
That's not to say it's bad. Quite the opposite, in fact. Blacks are very black, whites are very white, and there's none of the faded, washed out effect you get in some low-end screens. Plus it does all this without the use of a reflective coating on the panel, so it deserves a pat on the back.
The monitor itself is very attractive--the bezel is thin, and it has a dual-hinge system that allows you to adjust the height and angle of the screen. You can buy one now for 168 pounds (about $335).
(Source: Crave UK)
LG's Flatron monitor: Super-high contrast?
(Credit: Crave UK)
The tech stork just dropped off LG's new 19-inch L197WH monitor, which the company claims has a contrast ratio of 10,000:1. That's a pretty spectacular number given the highest we've seen previously came from LG's 5,000:1 L226WTQ.
The extra 5,000 points is the result of LG's "f-Engine" image processing system. Apparently it's utterly brilliant at making blacks blacker and whites whiter--like Daz washing powder, but in monitor form. Other specs include a 2ms response time, 300cd/m2 brightness, 1,440x900-pixel native resolution and 170-degree viewing angle.
We've been testing one all morning, and we don't believe the hype. Ultimately it doesn't appear to provide much benefit over the L226WTQ. It might be twice as good to a spectrographic encephalograph doohickey, but to our puny human eyes the perceived contrast is about the same as most modern displays.
That's not to say it's bad. Quite the opposite, in fact. Blacks are very black, whites are very white, and there's none of the faded, washed out effect you get in some low-end screens. Plus it does all this without the use of a reflective coating on the panel, so it deserves a pat on the back.
The monitor itself is very attractive--the bezel is thin, and it has a dual-hinge system that allows you to adjust the height and angle of the screen. You can buy one now for 168 pounds (about $335).
(Source: Crave UK)
The tech stork just dropped off LG's new 19-inch L197WH monitor, which the company claims has a contrast ratio of 10,000:1. That's a pretty spectacular number given the highest we've seen previously came from LG's 5,000:1 L226WTQ.
The extra 5,000 points is the result of LG's "f-Engine" image processing system. Apparently it's utterly brilliant at making blacks blacker and whites whiter--like Daz washing powder, but in monitor form. Other specs include a 2ms response time, 300cd/m2 brightness, 1,440x900-pixel native resolution and 170-degree viewing angle.
We've been testing one all morning, and we don't believe the hype. Ultimately it doesn't appear to provide much benefit over the L226WTQ. It might be twice as good to a spectrographic encephalograph doohickey, but to our puny human eyes the perceived contrast is about the same as most modern displays.
That's not to say it's bad. Quite the opposite, in fact. Blacks are very black, whites are very white, and there's none of the faded, washed out effect you get in some low-end screens. Plus it does all this without the use of a reflective coating on the panel, so it deserves a pat on the back.
The monitor itself is very attractive--the bezel is thin, and it has a dual-hinge system that allows you to adjust the height and angle of the screen. You can buy one now for 168 pounds (about $335).
(Source: Crave UK)
Fortune: Jobs hid cancer for nine months
Related AppleInsider articles:* Apple among those considering rival bid for...
* Steve Jobs to Apple investors: 'hang in there'
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* Jobs: 'I make fifty cents just for showing up'
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In a controversial piece published by Fortune, for which Steve Jobs declined to comment, the business publication claims the Apple co-founder masked his battle with cancer for a full nine months before informing shareholders and anyone outside his most intimate of inner circles.
For those nine months, said Peter Elkind, the magazine's editor, Apple's board of directors secretly agonized over the situation, as they struggled to balance their moral responsibilities to both the company's investors and their chief executive's appeal for privacy.
According to the report, the board would ultimately decide to say nothing after seeking advice on its obligations from two outside lawyers, who agreed the matter could remain secret.
Jobs, as he would later reveal in an email to employees on August 1, 2004, had been diagnosed with pancreatic cancer, or a malignant tumor within the pancreatic gland that often leads to a surefire death.
To his fortune, a biopsy in October of 2003 would reveal that he had a very rare form of pancreatic cancer called an islet cell neuroendocrine tumor, which represents about 1 percent of the total cases of pancreatic cancer diagnosed each year.
"If the tumor were surgically removed, Jobs' prognosis would be promising," Elkind wrote. "The vast majority of those who underwent the operation survived at least ten years."
But to the dismay of the Board and those closest to him, Jobs is said to have considered never having the surgery at all. Not a proponent of modern day medicine, he reportedly decided "to employ alternative methods to treat his pancreatic cancer, hoping to avoid the operation through a special diet - a course of action that hasn't been disclosed until now."
Jobs speaks openly about his battle with cancer at Stanford University in 2005.
In the end, Jobs would ultimately have the surgery, on Saturday, July 31, 2004, at Stanford University Medical Center in Palo Alto, near his home. But for the preceding nine months, "nary a word got out" and "no one learned just how long" he'd been sick, added Elkind, who goes on to scrutinize nearly every aspect of the Silicon Valley icon -- and accuse him of putting investors at risk -- in the piece titled, "The trouble with Steve Jobs."
Why Flash?
The iPhone's mobile Safari browser delivers such a desktop-like experience that the main remaining element missing for most users has related to Flash, software commonly used by web designers to add interactive applets to their websites. Adobe's Flash acts as a self contained environment for presenting interactive, animated elements on web pages.
The most common use of Flash is in banner ads that goad users to click the moving monkey or fight an opponent in order to draw attention to an advertised product. Flash has also become the lowest common denominator for embedding video clips into webpages, making it easier for web developers to present video clips that works on any system without forcing users to install a plugin.
Flash just works because most web users have the required plugin already installed; Adobe has bundling agreements with both Microsoft's Windows and Apple's Mac OS X. Users who don't have Flash pre-installed can download it for free, and Adobe now even offers a Linux version of the plugin.
Flash on the iPhone
Less technically inclined pundits have expected Apple to release a Flash plugin for the iPhone that works identically to the plugin used on desktop computers, similar to how the iPhone supports viewing PDF documents or Microsoft Word and Excel files. The problem is that the Flash runtime has never been designed to work on anything outside of a desktop computer, which has almost unlimited access to processing power and few constraints on battery use, available RAM, or heat dissipation.
The iPhone is a very different product. It's a fraction of the size of a laptop battery and uses a low power, embedded ARM processor that works unlike the Intel Core or PowerPC processors used in Macs and PCs that can run Flash. In order to develop a Flash plugin for the iPhone, Adobe's proprietary software would need to be recompiled and optimized for the ARM architecture, which isn't something Apple could easily do independent of Adobe.
More Problems for Flash
There are other problems that are even more significant, however. While desktop computers can typically afford to run any process at full bore, the iPhone's processor is not only smaller and slower, but also designed to use power far more efficiently, cycling down when not needed in order to both conserve power and to limit the heat that a fully running processor would produce.
The iPhone's OS X environment is also designed to run from a relatively small disk image stored in NVRAM; Adobe's Flash is designed to run on a desktop machine with few limitations on the amount of disk space consumed or RAM used; it can easily leak memory and gobble up more RAM than svelte iPhone apps are ever intended to use.
Even if Adobe could deliver its own Flash plugin for the iPhone that cleanly ported the aging Flash environment to ARM, the work required to optimize power and memory consumption and manage heat dissipation would result in a plugin that could not run the majority of Flash web applets that have been designed to work on desktop computers. This would be like a Windows emulator that only runs software specifically designed for Vista; the majority of users would want a version of Flash that runs all the old code out there on the web, not just a subset of newly developed applets that aren't available yet.
A Big Maybe
None of this should be any surprise to developers who have been keeping tabs on Apple's guidelines for iPhone development. Last January, Jobs said the iPhone would not ship with support for Sun's Java, but left a question mark hanging on the subject of Flash support, using the word "maybe."
Between then and the arrival of the iPhone in late June, Apple began work with Google to migrate the YouTube video library from a Flash-based player designed to run from a web page to a custom iPhone interface that downloads ISO standard, MPEG 4 H.264 videos from Google's servers. H.264 is the same standard video format being used by everything from Sony's Blu-Ray discs to Apple's iTunes and open source libraries such as x264.
That move was clearly an effort to greatly reduce the iPhone's need for Flash as a container for distributing web videos. Once the iPhone was delivered, the appearance of its H.264 YouTube player and the lack of Flash support dropped a big hint about the likelihood of Flash ever arriving, but the evidence against Flash support on the iPhone continued to mount.
Dear Developers: Don't Use Flash
As noted in Gone in a Flash: More on Apple�s iPhone Web Plans, an Apple developer document published in June entitled "Optimizing Web Applications and Content for iPhone" presented a number of recommendations to iPhone web developers that did not exactly convey optimism about the speedy arrival of a Flash plugin. It made four curious references to Flash on the iPhone:
* "Don�t bring up JavaScript alerts that ask users to download Flash. Flash isn�t supported and neither are downloads."
* "Safari on iPhone does not support� Java applets, Flash, Plug-in installation"
* Under the section "Unsupported Technologies," Apple listed one technology: Flash.
* "You�ll want to avoid using Flash and Java for iPhone content. You�ll also want to avoid encouraging users to download the latest Flash on their iPhone, because neither Flash nor downloads are supported by Safari on iPhone."
The guidelines didn�t just tell developers to "deal with the existing omission of Flash," but instead suggested they begin using more open alternatives. It actively encouraged developers to "Stick With Standards," recommending CSS, JavaScript, and Ajax on the iPhone. "The web is always evolving, and as it does, so will Safari," the report noted. "You�ll want to keep informed of the evolving standards emanating from WHATWG and W3C standards bodies."
The WHATWG, of which Apple is member, is a standards Working Group specifically developing Web Hypertext Application Technologies, quite specifically alternatives to using Adobe's proprietary Flash, Flex or AIR, or Microsoft's competing Silverlight, which is targeted directly at Flash as well.
Other limitations Apple lists for developers building iPhone web apps forbid the use of polling in JavaScript; the use of any non-streaming media, images, HTML or script downloads over 10MB; any JavaScript executions that last longer than five seconds; the use of mouse-over events (a limitation posed by using a touch screen rather than a click or hover mouse); and user interaction involving file uploads and downloads.
All of these limitations would also apply to a hypothetical Adobe Flash iPhone environment, making Adobe's task of porting its environment to the iPhone extremely difficult; the practical requirement of running existing Flash applets, which make heavy use of mouse-overs, downloads, and event loops, would simply render a usable Flash on the iPhone impossible.
The Flash Lite at the End of the Tunnel
It's noteworthy that Adobe has moved away from attempting to port the full Flash runtime to other mobile phones. Instead, the company developed Flash Lite, a simplified scripting runtime designed to provide a user interface layer of interactivity that could be used to design basic phone interfaces. Flash Lite doesn't run any of the Flash content found on websites, rendering it worthless to iPhone users.
Apple's phone already has a far more sophisticated development environment for building real desktop-style applications called Cocoa; Flash Lite is really only useful to mobile service providers who want to add a standardized layer of graphics on the handsets they sell to make them all look cohesively branded.
That's why Jobs said at Tuesday's shareholders meeting that Flash Lite "is not capable of being used with the web." It simply is not a web plugin technology and only bears fleeting relation to the desktop computer Flash, which Jobs said "performs too slow to be useful" on the iPhone.
The Missing Product in the Middle.
"There's this missing product in the middle," Jobs continued, but based on the developer documentation Apple provides for the iPhone, it's clear Apple isn't holding its breath waiting for Adobe to develop this missing product.
That missing product is unlikely to ever exist, because compatibility with existing desktop Flash applets simply isn't a good fit in a mobile device, particularly an aggressively battery efficient ARM unit like the iPhone. That's not really a problem because, while Flash makes a convenient way to develop web applets for desktop users who have the Flash plugin already installed, it really doesn't offer much for iPhone users apart from the ability to access Flash web video clips, view flashing ad banners, and see Flash applets sites on sites that use them.
Apple insists there are better alternatives to all three. The company is pushing the use of standard H.264 video, advocating the future development of standards-based web applications with WHATWG and HTML 5.0 along with partners Firefox and Opera (and increasingly Microsoft), and using Ajax technologies centered on open standards including JavaScript and CSS right now. In fact, Apple has removed nearly every vestige of Flash from its corporate website.
Apple has done so much to present open alternatives to Flash that it seems to make it pretty clear that the company is not only betting against Adobe ever porting an acceptable Flash runtime for the iPhone, but also seems to suggest that Apple would rather the iPhone's web browser be entirely free of any dependence upon Adobe at all.
* Steve Jobs to Apple investors: 'hang in there'
* Palm signs on former Apple heads in private...
* Jobs: 'I make fifty cents just for showing up'
* PC World editor quits during dispute over...
In a controversial piece published by Fortune, for which Steve Jobs declined to comment, the business publication claims the Apple co-founder masked his battle with cancer for a full nine months before informing shareholders and anyone outside his most intimate of inner circles.
For those nine months, said Peter Elkind, the magazine's editor, Apple's board of directors secretly agonized over the situation, as they struggled to balance their moral responsibilities to both the company's investors and their chief executive's appeal for privacy.
According to the report, the board would ultimately decide to say nothing after seeking advice on its obligations from two outside lawyers, who agreed the matter could remain secret.
Jobs, as he would later reveal in an email to employees on August 1, 2004, had been diagnosed with pancreatic cancer, or a malignant tumor within the pancreatic gland that often leads to a surefire death.
To his fortune, a biopsy in October of 2003 would reveal that he had a very rare form of pancreatic cancer called an islet cell neuroendocrine tumor, which represents about 1 percent of the total cases of pancreatic cancer diagnosed each year.
"If the tumor were surgically removed, Jobs' prognosis would be promising," Elkind wrote. "The vast majority of those who underwent the operation survived at least ten years."
But to the dismay of the Board and those closest to him, Jobs is said to have considered never having the surgery at all. Not a proponent of modern day medicine, he reportedly decided "to employ alternative methods to treat his pancreatic cancer, hoping to avoid the operation through a special diet - a course of action that hasn't been disclosed until now."
Jobs speaks openly about his battle with cancer at Stanford University in 2005.
In the end, Jobs would ultimately have the surgery, on Saturday, July 31, 2004, at Stanford University Medical Center in Palo Alto, near his home. But for the preceding nine months, "nary a word got out" and "no one learned just how long" he'd been sick, added Elkind, who goes on to scrutinize nearly every aspect of the Silicon Valley icon -- and accuse him of putting investors at risk -- in the piece titled, "The trouble with Steve Jobs."
The iPhone's mobile Safari browser delivers such a desktop-like experience that the main remaining element missing for most users has related to Flash, software commonly used by web designers to add interactive applets to their websites. Adobe's Flash acts as a self contained environment for presenting interactive, animated elements on web pages.
The most common use of Flash is in banner ads that goad users to click the moving monkey or fight an opponent in order to draw attention to an advertised product. Flash has also become the lowest common denominator for embedding video clips into webpages, making it easier for web developers to present video clips that works on any system without forcing users to install a plugin.
Flash just works because most web users have the required plugin already installed; Adobe has bundling agreements with both Microsoft's Windows and Apple's Mac OS X. Users who don't have Flash pre-installed can download it for free, and Adobe now even offers a Linux version of the plugin.
Flash on the iPhone
Less technically inclined pundits have expected Apple to release a Flash plugin for the iPhone that works identically to the plugin used on desktop computers, similar to how the iPhone supports viewing PDF documents or Microsoft Word and Excel files. The problem is that the Flash runtime has never been designed to work on anything outside of a desktop computer, which has almost unlimited access to processing power and few constraints on battery use, available RAM, or heat dissipation.
The iPhone is a very different product. It's a fraction of the size of a laptop battery and uses a low power, embedded ARM processor that works unlike the Intel Core or PowerPC processors used in Macs and PCs that can run Flash. In order to develop a Flash plugin for the iPhone, Adobe's proprietary software would need to be recompiled and optimized for the ARM architecture, which isn't something Apple could easily do independent of Adobe.
More Problems for Flash
There are other problems that are even more significant, however. While desktop computers can typically afford to run any process at full bore, the iPhone's processor is not only smaller and slower, but also designed to use power far more efficiently, cycling down when not needed in order to both conserve power and to limit the heat that a fully running processor would produce.
The iPhone's OS X environment is also designed to run from a relatively small disk image stored in NVRAM; Adobe's Flash is designed to run on a desktop machine with few limitations on the amount of disk space consumed or RAM used; it can easily leak memory and gobble up more RAM than svelte iPhone apps are ever intended to use.
Even if Adobe could deliver its own Flash plugin for the iPhone that cleanly ported the aging Flash environment to ARM, the work required to optimize power and memory consumption and manage heat dissipation would result in a plugin that could not run the majority of Flash web applets that have been designed to work on desktop computers. This would be like a Windows emulator that only runs software specifically designed for Vista; the majority of users would want a version of Flash that runs all the old code out there on the web, not just a subset of newly developed applets that aren't available yet.
A Big Maybe
None of this should be any surprise to developers who have been keeping tabs on Apple's guidelines for iPhone development. Last January, Jobs said the iPhone would not ship with support for Sun's Java, but left a question mark hanging on the subject of Flash support, using the word "maybe."
Between then and the arrival of the iPhone in late June, Apple began work with Google to migrate the YouTube video library from a Flash-based player designed to run from a web page to a custom iPhone interface that downloads ISO standard, MPEG 4 H.264 videos from Google's servers. H.264 is the same standard video format being used by everything from Sony's Blu-Ray discs to Apple's iTunes and open source libraries such as x264.
That move was clearly an effort to greatly reduce the iPhone's need for Flash as a container for distributing web videos. Once the iPhone was delivered, the appearance of its H.264 YouTube player and the lack of Flash support dropped a big hint about the likelihood of Flash ever arriving, but the evidence against Flash support on the iPhone continued to mount.
Dear Developers: Don't Use Flash
As noted in Gone in a Flash: More on Apple�s iPhone Web Plans, an Apple developer document published in June entitled "Optimizing Web Applications and Content for iPhone" presented a number of recommendations to iPhone web developers that did not exactly convey optimism about the speedy arrival of a Flash plugin. It made four curious references to Flash on the iPhone:
* "Don�t bring up JavaScript alerts that ask users to download Flash. Flash isn�t supported and neither are downloads."
* "Safari on iPhone does not support� Java applets, Flash, Plug-in installation"
* Under the section "Unsupported Technologies," Apple listed one technology: Flash.
* "You�ll want to avoid using Flash and Java for iPhone content. You�ll also want to avoid encouraging users to download the latest Flash on their iPhone, because neither Flash nor downloads are supported by Safari on iPhone."
The guidelines didn�t just tell developers to "deal with the existing omission of Flash," but instead suggested they begin using more open alternatives. It actively encouraged developers to "Stick With Standards," recommending CSS, JavaScript, and Ajax on the iPhone. "The web is always evolving, and as it does, so will Safari," the report noted. "You�ll want to keep informed of the evolving standards emanating from WHATWG and W3C standards bodies."
The WHATWG, of which Apple is member, is a standards Working Group specifically developing Web Hypertext Application Technologies, quite specifically alternatives to using Adobe's proprietary Flash, Flex or AIR, or Microsoft's competing Silverlight, which is targeted directly at Flash as well.
Other limitations Apple lists for developers building iPhone web apps forbid the use of polling in JavaScript; the use of any non-streaming media, images, HTML or script downloads over 10MB; any JavaScript executions that last longer than five seconds; the use of mouse-over events (a limitation posed by using a touch screen rather than a click or hover mouse); and user interaction involving file uploads and downloads.
All of these limitations would also apply to a hypothetical Adobe Flash iPhone environment, making Adobe's task of porting its environment to the iPhone extremely difficult; the practical requirement of running existing Flash applets, which make heavy use of mouse-overs, downloads, and event loops, would simply render a usable Flash on the iPhone impossible.
The Flash Lite at the End of the Tunnel
It's noteworthy that Adobe has moved away from attempting to port the full Flash runtime to other mobile phones. Instead, the company developed Flash Lite, a simplified scripting runtime designed to provide a user interface layer of interactivity that could be used to design basic phone interfaces. Flash Lite doesn't run any of the Flash content found on websites, rendering it worthless to iPhone users.
Apple's phone already has a far more sophisticated development environment for building real desktop-style applications called Cocoa; Flash Lite is really only useful to mobile service providers who want to add a standardized layer of graphics on the handsets they sell to make them all look cohesively branded.
That's why Jobs said at Tuesday's shareholders meeting that Flash Lite "is not capable of being used with the web." It simply is not a web plugin technology and only bears fleeting relation to the desktop computer Flash, which Jobs said "performs too slow to be useful" on the iPhone.
The Missing Product in the Middle.
"There's this missing product in the middle," Jobs continued, but based on the developer documentation Apple provides for the iPhone, it's clear Apple isn't holding its breath waiting for Adobe to develop this missing product.
That missing product is unlikely to ever exist, because compatibility with existing desktop Flash applets simply isn't a good fit in a mobile device, particularly an aggressively battery efficient ARM unit like the iPhone. That's not really a problem because, while Flash makes a convenient way to develop web applets for desktop users who have the Flash plugin already installed, it really doesn't offer much for iPhone users apart from the ability to access Flash web video clips, view flashing ad banners, and see Flash applets sites on sites that use them.
Apple insists there are better alternatives to all three. The company is pushing the use of standard H.264 video, advocating the future development of standards-based web applications with WHATWG and HTML 5.0 along with partners Firefox and Opera (and increasingly Microsoft), and using Ajax technologies centered on open standards including JavaScript and CSS right now. In fact, Apple has removed nearly every vestige of Flash from its corporate website.
Apple has done so much to present open alternatives to Flash that it seems to make it pretty clear that the company is not only betting against Adobe ever porting an acceptable Flash runtime for the iPhone, but also seems to suggest that Apple would rather the iPhone's web browser be entirely free of any dependence upon Adobe at all.
1,280x1,024 | 1,280x800 | 1,024x768 | 800x600 |
24.71 31.22 38.4 57.28 DISCRETE GRAPHICS
20.28 26.96 33.41 48.34 INTEGRATED GRAPHICS
15.63 19.02 24.94 36.54
Hybrid Crossfire won't work miracles. The 1,280 x 1,024 score only goes from totally unplayable to almost totally unplayable in hybrid mode. But at a more forgiving 800 x 600 resolution, you actually get close to that 60 frames per second holy land. You still shouldn't expect to play the very demanding Crysis on a Hybrid Crossfire PC, and AMD told us itself that a $75 to $150 midrange 3D card will always be a wiser upgrade (Hybrid mode only works with the low-end 3400 series Radeon cards, and only in Vista). But if you only have $50 or so to spend on a 3D card, Hybrid Crossfire could provide you with a nice little boost.
For Nvidia's part, it also announced the similar Hybrid SLI at CES this year, although we have no hardware yet. Also, with the drivers that enabled Hybrid Crossfire, you also get CrossfireX capability, which will let you use three and four ATI 3D cards in tandem on the same system. That hardware is also MIA.
Ruin your MacBook Air for $39,700
(Credit: Pocket-lint)
Wow. If you though the customized MacBook Air from aptly named "Crystal Icing" molested the laptop's ultra-clean design, check out this number.
Dubbed "Golden Age," this custom Air has no fewer than 12,000 Swarovski crystals that are "specially coated with 24k gold from underneath so that the transparent crystals can reflect the true gold color," according to Pocket-lint. Classy. Designed by an outfit called "Bling My Thing"--we kid you not--it supposedly was inspired by a traditional Japanese pattern.
The best thing about it is its exclusivity, as only 20 of them will be sold, starting in the U.K. on March 18, for 20,000 pounds (or about $39,700). That means we'll probably never be forced to look at one in real-life.
Wow. If you though the customized MacBook Air from aptly named "Crystal Icing" molested the laptop's ultra-clean design, check out this number.
Dubbed "Golden Age," this custom Air has no fewer than 12,000 Swarovski crystals that are "specially coated with 24k gold from underneath so that the transparent crystals can reflect the true gold color," according to Pocket-lint. Classy. Designed by an outfit called "Bling My Thing"--we kid you not--it supposedly was inspired by a traditional Japanese pattern.
The best thing about it is its exclusivity, as only 20 of them will be sold, starting in the U.K. on March 18, for 20,000 pounds (or about $39,700). That means we'll probably never be forced to look at one in real-life.
Simulators for gamers who want to flaunt it
(Credit: Virtual-E)
Some people will go to great lengths to conceal their gaming activities, even going so far as to purchase an elaborate workstation that's obviously meant to facilitate their addiction. But for those who aren't ashamed to flaunt their virtual prowess, especially on the digital raceway, something like this is more in order.
The "Virtual GT Personal Racing Simulator" takes its genre to the extreme, securing you behind the wheel with a high-performance gaming computer, built-in speakers, MasterCraft racing seat, force-feedback steering wheel, and four "vibration transducers" that, if working properly, could make you sick to your stomach. And if those don't make you nauseated, there's a good chance that the price will: Uncrate says these simulators go for somewhere between $17,000 and $22,500..
But if you're still determined to combine work with pleasure, you could get one of VRX's "Triple Screen Limited Edition 001" simulators and save one of the LCDs for spreadsheets.
Some people will go to great lengths to conceal their gaming activities, even going so far as to purchase an elaborate workstation that's obviously meant to facilitate their addiction. But for those who aren't ashamed to flaunt their virtual prowess, especially on the digital raceway, something like this is more in order.
The "Virtual GT Personal Racing Simulator" takes its genre to the extreme, securing you behind the wheel with a high-performance gaming computer, built-in speakers, MasterCraft racing seat, force-feedback steering wheel, and four "vibration transducers" that, if working properly, could make you sick to your stomach. And if those don't make you nauseated, there's a good chance that the price will: Uncrate says these simulators go for somewhere between $17,000 and $22,500..
But if you're still determined to combine work with pleasure, you could get one of VRX's "Triple Screen Limited Edition 001" simulators and save one of the LCDs for spreadsheets.
Video: 2009 Volkswagen Scirocco
At the 2008 Geneva auto show, Brian Cooley takes a look at an old favorite that's been redesigned and is ready to roll: the 2009 Volkswagen Scirocco. Unfortunately, unlike its predecessor, this Scirocco will not be hitting U.S. shores anytime soon. .
CLICK HERE FOR OUR COVERAGE OF THE 2008 GENEVA AUTO SHOW.
CLICK HERE FOR OUR COVERAGE OF THE 2008 GENEVA AUTO SHOW.
Video: 2008 Honda Accord Wagon
It has the face of an Acura TSX, a powerful diesel engine, and it's a wagon. What more could you ask for? At the 2008 Geneva auto show, Brian Cooley unveils the return of the Honda Accord Wagon.
CLICK HERE FOR OUR COVERAGE OF THE 2008 GENEVA AUTO SHOW.
CLICK HERE FOR OUR COVERAGE OF THE 2008 GENEVA AUTO SHOW.
A Croc for your mobile phone
(Credit: Shiny Shiny)
We're of two minds about Crocs. On one hand (foot?), they're just about the ugliest type of hoof-wear we've ever seen; on the other, they're still not as bad as flip-flops. In any case, if you thought the holed shoes were taking over the world, there's some new evidence to support the theory: The ubiquitous footwear maker is expanding into--of all things--phone accessories.
That's right, now you can have your beloved Crocs with you at all times even when it's not summer. These handset holders have their own heel strap that supposedly keeps your celly secure, according to Shiny Shiny, though the holes may be problematic in inclement weather. But we think the real reason for creating these--aside from making its owners look like complete fools--is to grow the true empire in power: Jibbitz.
We're of two minds about Crocs. On one hand (foot?), they're just about the ugliest type of hoof-wear we've ever seen; on the other, they're still not as bad as flip-flops. In any case, if you thought the holed shoes were taking over the world, there's some new evidence to support the theory: The ubiquitous footwear maker is expanding into--of all things--phone accessories.
That's right, now you can have your beloved Crocs with you at all times even when it's not summer. These handset holders have their own heel strap that supposedly keeps your celly secure, according to Shiny Shiny, though the holes may be problematic in inclement weather. But we think the real reason for creating these--aside from making its owners look like complete fools--is to grow the true empire in power: Jibbitz.
Video: Rinspeed sQuba Concept
It's a boat, it's a car, it's a submarine! At the 2008 Geneva auto show, we took a peek at the underwater concept car that's been popping up around the news lately. Equipped with oxygen tanks and a front sensor, this car is definitely an eye-catcher.
Click here for more 2008 Detroit auto show coverage.
Click here for more 2008 Detroit auto show coverage.
Sony Ericsson debuts T303 slider
(Credit: Crave Asia)
The Japanese-Swedish phone maker today unveiled the T303, a pocket-sized slider targeted at the fashion-conscious crowd. There haven't been many new models under the T series, with the more recent ones such as the T280i, T650i, and the T250i in candybar forms. So the slider T303 is a tiny surprise.
The various Sony Ericsson lines may be confusing for the average consumer on the street. Let's do a recap: In addition to the T, there's W (Walkman), C (Cyber-shot), G (Web), R (Radio), and X (XPERIA). Then there are the K and P series, for which have yet to receive any updates. According to a Sony Ericsson representative, future handsets made from premium materials and those that focus more on the design element will come under the T umbrella.
While features such as a 1.3-megapixel camera, built-in radio and Bluetooth connectivity on the T303 are nothing to brag about, the quad-band handset may attract some people with its metal housing and chrome finish. The T303 is expected out in July and comes in Shadow Black and Simmering Silver colors. Pricing details were not available immediately.
(Source: Crave Asia)
The Japanese-Swedish phone maker today unveiled the T303, a pocket-sized slider targeted at the fashion-conscious crowd. There haven't been many new models under the T series, with the more recent ones such as the T280i, T650i, and the T250i in candybar forms. So the slider T303 is a tiny surprise.
The various Sony Ericsson lines may be confusing for the average consumer on the street. Let's do a recap: In addition to the T, there's W (Walkman), C (Cyber-shot), G (Web), R (Radio), and X (XPERIA). Then there are the K and P series, for which have yet to receive any updates. According to a Sony Ericsson representative, future handsets made from premium materials and those that focus more on the design element will come under the T umbrella.
While features such as a 1.3-megapixel camera, built-in radio and Bluetooth connectivity on the T303 are nothing to brag about, the quad-band handset may attract some people with its metal housing and chrome finish. The T303 is expected out in July and comes in Shadow Black and Simmering Silver colors. Pricing details were not available immediately.
(Source: Crave Asia)
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- PhotoShelter adds Flickr import tool
- Sprint adds Web component to its voice-to-text ser...
- CD 'Ripserver': The pack rat's worst enemy
- Photos: Electric cars at the Geneva auto show
- Free SXSW 2008 playlist
- Photos: John Cooper Works Minis
- Rumors of Facebook music service bubbling again
- LG's Flatron monitor: Super-high contrast?
- LG's Flatron monitor: Super-high contrast?
- Fortune: Jobs hid cancer for nine months
- Audi's new A4 Avant arrives
- Photos: Cracking open the MacBook Air
- How to get free shipping on almost everything you buy
- Scion Hako Coupe concept
- Boost Mobile adds Motorola Krzr K1m, introduces un...
- 'BoomPod' game seat: DIY special effects
- Sony: $200 Blu-ray players next year
- MxTube brings native YouTube downloading to iPhones
- Ears-on with the Etymotic's latest earphones
- Steve Jobs pans Flash on the iPhone
- Intel Montevina chip is branded Centrino 2
- How to get free shipping on almost everything you buy
- BMW to offer full in-car Web access
- Rumors of Facebook music service bubbling again
- Video: Webasto LiGHT Concept
- Sharon Jones & the Dap-Kings, '100 Days, 100 Night...
- More money washes into wave power
- BMW to offer full in-car Web access
- Get a refurbished TiVo HD and three months of serv...
- Get a refurbished TiVo HD and three months of serv...
- Ruin your MacBook Air for $39,700
- Video: Wiperless windshield
- Wireless VoIP headset breaks desktop chains
- Shocker: 'Barbie' MP3 player is pink
- Remote-controlled 'iBird' takes wing
- A Croc for your mobile phone
- Video: Rolls Royce Phantom Coupe
- An homage to the man behind Dungeons & Dragons
- AMD intros new low voltage CPU, Hybrid Crossfire
- Ruin your MacBook Air for $39,700
- Simulators for gamers who want to flaunt it
- Video: 2009 Volkswagen Scirocco
- Video: 2008 Honda Accord Wagon
- A Croc for your mobile phone
- Video: Rinspeed sQuba Concept
- Sony Ericsson debuts T303 slider
- Samsung's Soul goes clamshell
- Investors grill Apple's Jobs over successor, games...
- Video: Webasto LiGHT Concept
- Video: Rolls Royce Phantom Coupe
- AMD intros new low-voltage CPU, Hybrid Crossfire
- Investors grill Apple's Jobs over successor, games...
- Got a non-petroleum powered car? Race it to Vegas
- Record HD video with the Aiptek A-HD digital camco...
- Razer's big tease is a big disappointment
- DARPA plans craft for five-year flight
- 'Springflex': For workers chained to the desk
- Google Gears heads for Windows Mobile phones
- Micron carves out image-sensor division
- Morgan's zero emissions, zero-chance-of-production...
- HP printers can't stop, won't stop
- Apple Time Capsule unboxing and preview
- Hands-on with the Tannoy i30: Loud and proud
- Report: Spielberg's spooky social site
- Meridian's $16,000 CD player
- Apple Time Capsule unboxing and preview
- Ask the Editors: How do you find a quiet laptop?
- BMW shows off its vision for Efficient Dynamics wi...
- Dell gets rugged to pump up sales
- Apple's Jobs probed over Newton reincarnation
- Morgan's zero emissions, zero-chance-of-production...
- Cleaning 400 years of dust from books
- Dell gets rugged to pump up sales
- HP printers can't stop, won't stop
- Muscles, 'Ice Cream': Free MP3 of the Day
- Power up Skype with live remote access
- Look but don't touch: Ford Focus Coupe-Cabriolet
- Cleaning 400 years of dust from books
- Robotic 'Falco' hunts down airport birds
- Cutting the cord for all-you-can-eat wireless plans
- Apple Time Capsule unboxing and preview
- Look but don't touch: Ford Focus Coupe-Cabriolet
- BMW shows off its vision for Efficient Dynamics wi...
- Ford brings Verve to the new Fiesta
- The incredible folding chopsticks
- It's a Honda Accord, but not as we know it
- Safest of the safe: Volvo XC60
- Can a laptop reduce air pollution?
- Microsoft Silverlight coming to mobile devices thi...
- Microsoft's Surface hits Sin City
- Microsoft's telescope centers on Windows
- MySpace gets its own MTV show, but only in the U.K.
- Tech that's just wrong
- Microsoft's Surface hits Sin City
- Olympics-themed alternate-reality game goes live
- Apple well shy of movie rental goals
- 2008 Geneva Auto Show coverage
- NIN nails it
- Woz: 'I'm trying to figure out a way to make the A...
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